gameplay
uncertainty is a two player strategy game that can be played across a table or across the world.
at the start of the game, players secretly assign identites to each of their stones, which can be arranged in any order.
players take turns moving, and optionally attacking with, one stone per turn.
whenever an attack occurs, the identity of both stones are revealed to both players.
only the attacking stone deals damage. if the attacking stone's attack strength is greater than the defending stone's defense strength, the defending token is captured (removed from the board).
the first person to catpure the opponent's king wins!